Voice of Flowers

Voice of Flowers

(Music, SFX)

„Nature of the world has withered away due to magic-absorbing crystals.

Play as Hana, a cat-like member of magic-attuned kemime race, in her grand adventure to restore the magic to the world. Explore long-forgotten ruins of ancient civilizations and gain power in order to overthrow technological empire that feeds on the world’s misery. Meet friends and enemies as you traverse across 8+ vast lands seeking the destruction of crystals that killed the nature.”

I am currently writing a 2-hour long, eclectic soundtrack which mixes orchestral music with various subgenres of electronic music and includes leitmotifs. Some locations feature pieces that are split into two smoothly transitioning tracks, of which only one is audible at any given time. I have also created sound effects of the main character’s movement and music for the trailer. In the engine (Godot), I used the “offset loop” feature so that some tracks can have intros that only play once.

● 2-hour soundtrack featuring leitmotifs

● Player movement sound effects

Voice of Flowers on Steam: https://store.steampowered.com/app/2609560/Voice_of_Flowers/

Voice of Flowers – Sandpit
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Voice of Flowers – SHARD
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Voice of Flowers – Ruined Sanctuary
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Voice of Flowers – Home
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Voice of Flowers – Crystal Chamber
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Voice of Flowers – Danger
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Voice of Flowers – Baddie Tune
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