MAREK DOMAGAŁA

Composer & Sound Designer

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Bio

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Portfolio

Roboplant Cover

Sound Design

music

Roboplant OST - Danger (Planetary Events)
Indenture OST - Fleeting Peace
Voice of Flowers OST – Crystal Chamber
Voice of Flowers OST – Sandpit
Voice of Flowers OST – SHARD
Voice of Flowers OST – Home
Voice of Flowers OST – Ruined Sanctuary
Voice of Flowers OST – Baddie Tune
Voice of Flowers OST – Danger
Original music: Dungeon Ambush
Original music: Zombie Tactics
Sugar Service OST - Card Battle Theme 1
Indenture OST - Tension
Roboplant OST - Track 1 (Day version)
Might of Merchants OST - Summer
Roboplant OST - Track 4 (Night version)
Black Heaven OST - Neutral Track (Exploration)
Lethal Dose OST - Combat
Sugar Service OST - Card Battle Theme 2
Might of Merchants OST - Autumn

bio

My journey with music began during the school years where I played the guitar in metal and punk bands. Although I’m a gamer since my earliest days, it wasn’t until a colleague showed me the works of Akira Yamaoka, Jesper Kyd and Vangelis that I got interested in writing soundtracks.

I was always fond of symphonic music, but fifteen years ago, creating it in a home studio seemed unattainable. At the same time, after listening to Silent Hill 2 and Assassin’s Creed 2 music, I realized that soundtracks can also take the form of electronic music, immersive ambience and any kind of modern music. Thus, as a 17-year old, I started making tracks on my computer. Despite the years and all the new technology, electronic music remains my area of expertise.

As for the SFX, I got into that during one of the game jams, where I quickly realized that the limiting factor is creativity, not equipment. This strengthened my belief that it’s hugely important to experiment and try to connect seemingly not fitting sounds.

I am able to provide the game with all necessary audio production: music, sounds, and implementation via FMOD Studio.

game jams

contact