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MAREK DOMAGAŁA

Composer for games, film and media

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Music

 

Preview 1 (Might of Merchants OST)
Preview 2 (Might of Merchants OST)
Combat 1 (Lethal Dose OST)
Combat 2 (Lethal Dose OST)
Epic Combat, Orchestral + Electronic
Medieval, Fantasy
Lo-fi Hip Hop (Black Heaven OST)
SFX Compilation
Electronic, Sci-fi, Retro
Metal Intro/Loop/Outro for a YouTube channel

About Me

Music Lifeline

Over the three years of my journey as a composer, I have been asked to write rich orchestral pieces, chill lo-fi hip hop beats, all kinds of minimalistic cues, and synthesizer-based tracks. I have been asked to both replicate reference tracks, and come up with fresh ideas on my own; I enjoy both scenarios, just like I enjoy writing 99% of the cues.

I feel strongest in electronic music and eclectic instrumentation mixes. One of my strongest feats is also spotting: choosing scenes and game states that need music (or silence), and determining the necessary qualities of these cues. I’m an absolute narrative geek who enjoys analyzing every video game/film/show/ad I come across, so a big part of my spotting ability comes simply from my experience as a consumer. My services also include basic Unreal Engine and Ren’Py audio implementation (currently learning FMOD Studio, audio middleware for Unreal Engine and Unity).

Please contact me for an accurate cost estimate for your project. I provide an unlimited amount of revisions.

 

 

 

 

So far, I have been part of 21 commercial projects: visual novels, strategy games, a mobile game, an advertisement, a radio play, cooking videos, and even wrote music for a D&D campaign. And I have a, passionate about all of them!

My first serious contact with illustrative music happened when I was a sophomore in high school. Besides playing the guitar in a metal band, I was also exploring music making software on my own. When my friend introduced me to film and game music, I was thunderstruck, and it seemed that the course has been set; I had to write music for media and nothing else would have cut it. In 2014, I took my first steps toward that goal. Since 2020, I am happily working full-time as a composer and have my own company.

 

Featured Projects

Might of Merchants

Might of Merchants

A strategy game about trade, wealth and dynasties with unique hand-drawn art in a changing environment and a challenging economy, settled in a medieval kingdom. Currently in development. Click the picture to learn more.

Black Heaven

Black Heaven

An innovative visual novel with elements of chronomancy, necromancy and my lo-fi hip-hop – inspired music. Over 300% funded on Kickstarter! Click the picture to learn more and play the demo.

Unscripted

Unscripted

A visual novel about developing a video game, which includes puzzle mini-games with advanced scripting support. Full of refreshing chiptune music and rich sound design. Click the picture to learn more.

Lethal Dose

Lethal Dose

A top-down violent roguelike inspired by Hotline Miami and Dishonored. Click the picture to learn more and play the demo.

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